Case study
RAID or RUN
Multiplayer survival game with cloud matchmaking, synchronized sessions, and leaderboards.
CompletedImmersive & Blockchain
What it solves
Multiplayer games require reliable session sync, matchmaking, and progression systems to keep gameplay compelling.
Delivery focus
Game systems planning, multiplayer experience design, architecture decisions, and delivery coordination.
Solution overview
Built a survival game experience with multiplayer synchronization, cloud matchmaking, and competitive leaderboard support.
UnityC#PhotonFirebase
Project Snapshot
Cloud-based multiplayer sessions
Matchmaking and leaderboard features
More engaging session replay value
Presentation-ready case study layout
This section is designed to hold future screenshots, dashboards, diagrams, or live proof assets without needing to redesign the project page again.
